Elsword Kr update brings a new system for Rena called Natures Force and some new animations. Rena has a new Double Jump Animation. --->
Her New System has to do with nature orbs, the system reminds me of WOTS and Raven's Core system, to be honest.
Nature's Spirit Buff
When Rena can collect 3 or more nature orbs (1 if in or if she enters awakening), she will automatically receive a buff which increases her Movement Speed, Natural MP Recovery and Damage Reduction.
- Rena's passive MP recovery is increased by 1 MP per 3 seconds.
- MP generation from skills and attacks are unaffected.
- Damage taken is reduced by 10%.
Nature's Spirit Damage Boost
When Rena has at least 1 nature orb, she is able to use that orb alongside her attacks.- At the end of each combo, an orb will explode on the target. This however does not apply to single hit combos (E.g: ↑Z).
- Some combos removed the orb detonation after a later patch on the same day.
- Ranger: ↑↑X[X], →→X[X]
- Combat Ranger: ↑↑Z[Z]
- Night Watcher: →→↑Z[Z], →→Z[X], ZZZ[X]
- Some combos removed the orb detonation after a later patch on the same day.
- The orb deals splash damage, ignores defense and the does not knock down.
- Each NS bar used adds 370% of Rena's averaged Magical\Physical damage to the explosion.
- For skills, you are required to have the required amount of nature orbs. With the required amount, the first hit of the skill will be aided with a detonation of the number of orbs used. The list below shows how many orbs are need for each skill.
- If you use a skill with lower than the required amount of NS bars it will still consume the remaining NS bars and give a proportionally reduced effect.
Aisha and Eve are ALSO getting a new system. Eve's new system will be released in KR on the 28th. Aisha's new system will be released on the 27th of February. Special Thanks to ElWiki for being SO useful. (I Just Copy and Pasted Most of this from that site.) Also, feel free to add me IGN:SamuraiIsamu(BladeMaster) IISamu(DeadlyChaser)
- If you use a skill with lower than the required amount of NS bars it will still consume the remaining NS bars and give a proportionally reduced effect.
- At the end of each combo, an orb will explode on the target. This however does not apply to single hit combos (E.g: ↑Z).
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